Press kit · updated 2026-08-18 · build 0.9.0.140

Prigod Idle.

Build a hero. Send it to battle. Outbuild everything in your way.

Download the full kit ZIP · 13.8 MB · factsheet, logo, key art, 8 screenshots

Use anything on this page in articles, videos and streams. You do not need to ask. The terms are in the media and creator policy.

Fact sheet

The facts.

Title
Prigod Idle
Developer
Prigod Games
Publisher
Prigod Games
Genre
Idle / incremental RPG, auto-battler, character-building game
Players
Single-player, with optional PvP modes
Status
Pre-release; Steam launch date to be announced
Release window
October 2026
Price
US$6.99
Business model
Premium, one-time purchase; no microtransactions, ads, or battle pass
Platform
Windows PC, 64-bit
Other builds
Web/browser; mobile is in development
Languages
English, German, French, Spanish, Brazilian Portuguese, Russian, Simplified Chinese
Engine
Godot 4.6
Steam page
https://store.steampowered.com/app/5091900Live — free demo available on the page
Steam demo
App ID 5091970The demo installs from the main store page
Copy

Ready to paste.

One-sentence pitch

Build a hero. Send it to battle. Outbuild everything in your way.

Short description

Build a hero and send it to battle to fight for you. An idle auto-battler RPG where strategizing with your build is fun and meaningful. Combine gear, gems, relics, pets and tech trees, counter strange bosses, participate in multiple minigames and progress offline. Pay once, no ads, no daily chores.

About the game

Prigod Idle is a 2D fantasy idle auto-battler. You pick the hero, the gear, the abilities, the gems, the relics, the pets and the route. The hero does the fighting. When a boss stops you, the fix is a new build, not a bigger wallet. Past the campaign there is prestige, Ascension, dungeons, crafting, housing, pet battles, PvP, ten rotating events and 22 minigames. You buy the game once. Gems are earned by playing. No ads, no battle pass, no timers built to sell you a shortcut.

Store description

The long version.

What the Steam page says

Build a hero. Send it to battle. Outbuild everything in your way.

Prigod Idle is an idle auto-battler RPG. You equip the gear and abilities, your hero does the fighting. Craft a build from gear, gems, relics and four tech trees, then watch it carve through monsters, bosses and rival champions.

Your build does the fighting

  • 37 heroes, and every one of them plays differently
  • Gear with sockets, enchants and set-defining relic abilities
  • 68 relics, 47 pets and 23 legendary Fables to collect
  • Four tech trees and six prestige branches to shape long-term power

Fights that fight back

  • Lots of different enemies with unique strengths
  • A campaign with special bosses and unique boss mechanics
  • Dungeons, Peril tiers, a recurring World Boss and the PvP Colosseum
  • A route map every run: pick your path, your fights and your rewards

More things to discover

  • 10 events with exclusive heroes and gear
  • 22 minigames: dig for gems, brew potions, drop Plinko chips, and many more
  • Build out your homestead, get pets, and fill the Prigod Dex

Autobattle meets idle progress

  • Full offline progress, including offline dungeon clears
  • Gems are earned by playing. No ads, no energy walls, no microtransactions

Try the free demo. Your demo progress carries into the full game.

Demo

The free demo.

The demo is the real game up to stage 20, with its own save. Demo progress carries into the full game. The full game adds the rest of the campaign and its difficulty tiers, prestige, the World Tree and Ascension, every rotating event with its minigames and event heroes, the Colosseum and the arena tree, housing, crafting, the Gem Mine and commissions, Fables, pets and pet battles, the complete hero and relic roster, and the Hardcore and other pace modes.

Key features

What makes it different.

  • Your build does the fighting. Heroes attack on their own. Gear, abilities, gems, relics, pets, enchants, tech trees and combos decide how.
  • 37 heroes, and they do not play alike. Every one has its own animations and kit.
  • Builds worth naming. Crit, combo, DoT, curse, summon, tank, thorns, charge, healer, elemental. Swap to any of them the moment a wall says you should.
  • Runs you steer, progress you do not babysit. Pick a route and pick your fights. Generators keep paying out while the game is closed.
  • A lot to collect. 68 relics whose abilities stay on the relic, 47 pets with rolled stats, 23 Fables, plus gems, gear and cosmetics.
  • Four tech trees and six prestige branches. Reset a run, grow the World Tree, then raise the caps themselves with Ascension.
  • Ten events and 22 minigames. Dig for gems, brew potions, drop Plinko chips, deduce a hidden fleet. None of them test reflexes. All of them pay progression.
  • One purchase, and that is it. Gems are earned. Energy paces runs, it does not sell refills. No ads, no battle pass.
Idle Incremental RPG Auto Battler Loot Character Customization Strategy Casual Singleplayer 2D
Trailer

See it in motion.

Screenshots

Eight clean shots.

Click any shot to download the full-resolution PNG. All eight are in the kit ZIP as well.

Boss fight — immediate combat and character art.
Boss fight2560 x 1440 · 1.0 MB
Hero roster — build variety and progression.
Hero roster2560 x 1440 · 720 KB
Gem Forge — collection and build customization.
Gem Forge2560 x 1440 · 1.1 MB
World Tree — prestige and long-term progression.
World Tree2560 x 1440 · 351 KB
Dungeons — breadth of combat challenges.
Dungeons2560 x 1440 · 686 KB
Pets — collectible companion roster.
Pets2560 x 1440 · 815 KB
Housing — connected side systems.
Housing2560 x 1440 · 1.2 MB
Spring Bloom — event-minigame variety.
Spring Bloom2560 x 1440 · 967 KB
Logo & key art

Logos and key art.

Transparent wordmark
Transparent wordmark1280×720 PNG with transparency · 109 KB
Application icon
Application icon256×256 PNG · 84 KB
General key art
General key art1232×706 PNG · 1.0 MB
Wide hero art
Wide hero art3840×1240 PNG · 3.7 MB
Portrait key art
Portrait key art748×896 PNG · 900 KB
Animated loops

Short loops.

Silent gameplay loops for embeds and social posts. Right-click to save, or use the links below.

Coverage angles

Angles worth writing about.

  • An idle game that sells nothing after the purchase. No ads, no currency packs, no battle pass.
  • Combat you win at the build screen instead of by tapping.
  • One developer, one Godot project, and a lot of systems wired into each other.
  • 22 minigames built on logic and decisions rather than reflexes.
  • A portrait interface that sits cleanly on a desktop screen.
Permissions

Media and creator policy

Publish what you like. Articles, reviews, screenshots, videos, streams, monetized or not. Use the assets here or capture your own. You do not need to ask first.

Two limits. Do not sell the supplied assets themselves, and do not present edited assets as official or imply that Prigod Games endorses your video or your product.

Want an interview, a preview key, or something this page does not cover? Write to prigodgames@gmail.com.

No generated visual assets ship in the game. Some third-party art needs attribution in the credits screen. That is the developer's job, not yours.

System requirements

What it needs.

MinimumRecommended
OSWindows 10 64-bitWindows 10/11 64-bit
ProcessorDual-core 2 GHzQuad-core
Memory4 GB RAM8 GB RAM
GraphicsVulkan 1.0 compatible GPUDedicated GPU
Storage2 GB available space2 GB available space

These mirror the live Steam page. They have not been measured on low-end hardware, so treat the minimum column as a floor to verify, not a tested result.

Developer

Who made it.

My name is Nicolas, I have a masters degree in Data Science and one of my greatest hobbies is creating games! Prigod Idle is the first game to come out of my one person indie studio based in Germany!