Prigod Games
Contact
Prigod Idle.
Build a hero. Send it to battle. Outbuild everything in your way.
Use anything on this page in articles, videos and streams. You do not need to ask. The terms are in the media and creator policy.
The facts.
- Title
- Prigod Idle
- Developer
- Prigod Games
- Publisher
- Prigod Games
- Genre
- Idle / incremental RPG, auto-battler, character-building game
- Players
- Single-player, with optional PvP modes
- Status
- Pre-release; Steam launch date to be announced
- Release window
- October 2026
- Price
- US$6.99
- Business model
- Premium, one-time purchase; no microtransactions, ads, or battle pass
- Platform
- Windows PC, 64-bit
- Other builds
- Web/browser; mobile is in development
- Languages
- English, German, French, Spanish, Brazilian Portuguese, Russian, Simplified Chinese
- Engine
- Godot 4.6
- Press contact
- prigodgames@gmail.com
- Steam page
- https://store.steampowered.com/app/5091900Live — free demo available on the page
- Steam demo
- App ID 5091970The demo installs from the main store page
Ready to paste.
One-sentence pitch
Build a hero. Send it to battle. Outbuild everything in your way.
Short description
Build a hero and send it to battle to fight for you. An idle auto-battler RPG where strategizing with your build is fun and meaningful. Combine gear, gems, relics, pets and tech trees, counter strange bosses, participate in multiple minigames and progress offline. Pay once, no ads, no daily chores.
About the game
Prigod Idle is a 2D fantasy idle auto-battler. You pick the hero, the gear, the abilities, the gems, the relics, the pets and the route. The hero does the fighting. When a boss stops you, the fix is a new build, not a bigger wallet. Past the campaign there is prestige, Ascension, dungeons, crafting, housing, pet battles, PvP, ten rotating events and 22 minigames. You buy the game once. Gems are earned by playing. No ads, no battle pass, no timers built to sell you a shortcut.
The long version.
What the Steam page says
Build a hero. Send it to battle. Outbuild everything in your way.
Prigod Idle is an idle auto-battler RPG. You equip the gear and abilities, your hero does the fighting. Craft a build from gear, gems, relics and four tech trees, then watch it carve through monsters, bosses and rival champions.
Your build does the fighting
- 37 heroes, and every one of them plays differently
- Gear with sockets, enchants and set-defining relic abilities
- 68 relics, 47 pets and 23 legendary Fables to collect
- Four tech trees and six prestige branches to shape long-term power
Fights that fight back
- Lots of different enemies with unique strengths
- A campaign with special bosses and unique boss mechanics
- Dungeons, Peril tiers, a recurring World Boss and the PvP Colosseum
- A route map every run: pick your path, your fights and your rewards
More things to discover
- 10 events with exclusive heroes and gear
- 22 minigames: dig for gems, brew potions, drop Plinko chips, and many more
- Build out your homestead, get pets, and fill the Prigod Dex
Autobattle meets idle progress
- Full offline progress, including offline dungeon clears
- Gems are earned by playing. No ads, no energy walls, no microtransactions
Try the free demo. Your demo progress carries into the full game.
Build a hero. Send it to battle. Outbuild everything in your way. Prigod Idle is an idle auto-battler RPG. You equip the gear and abilities, your hero does the fighting. Craft a build from gear, gems, relics and four tech trees, then watch it carve through monsters, bosses and rival champions. Your build does the fighting - 37 heroes, and every one of them plays differently - Gear with sockets, enchants and set-defining relic abilities - 68 relics, 47 pets and 23 legendary Fables to collect - Four tech trees and six prestige branches to shape long-term power Fights that fight back - Lots of different enemies with unique strengths - A campaign with special bosses and unique boss mechanics - Dungeons, Peril tiers, a recurring World Boss and the PvP Colosseum - A route map every run: pick your path, your fights and your rewards More things to discover - 10 events with exclusive heroes and gear - 22 minigames: dig for gems, brew potions, drop Plinko chips, and many more - Build out your homestead, get pets, and fill the Prigod Dex Autobattle meets idle progress - Full offline progress, including offline dungeon clears - Gems are earned by playing. No ads, no energy walls, no microtransactions Try the free demo. Your demo progress carries into the full game.
The free demo.
The demo is the real game up to stage 20, with its own save. Demo progress carries into the full game. The full game adds the rest of the campaign and its difficulty tiers, prestige, the World Tree and Ascension, every rotating event with its minigames and event heroes, the Colosseum and the arena tree, housing, crafting, the Gem Mine and commissions, Fables, pets and pet battles, the complete hero and relic roster, and the Hardcore and other pace modes.
What makes it different.
- Your build does the fighting. Heroes attack on their own. Gear, abilities, gems, relics, pets, enchants, tech trees and combos decide how.
- 37 heroes, and they do not play alike. Every one has its own animations and kit.
- Builds worth naming. Crit, combo, DoT, curse, summon, tank, thorns, charge, healer, elemental. Swap to any of them the moment a wall says you should.
- Runs you steer, progress you do not babysit. Pick a route and pick your fights. Generators keep paying out while the game is closed.
- A lot to collect. 68 relics whose abilities stay on the relic, 47 pets with rolled stats, 23 Fables, plus gems, gear and cosmetics.
- Four tech trees and six prestige branches. Reset a run, grow the World Tree, then raise the caps themselves with Ascension.
- Ten events and 22 minigames. Dig for gems, brew potions, drop Plinko chips, deduce a hidden fleet. None of them test reflexes. All of them pay progression.
- One purchase, and that is it. Gems are earned. Energy paces runs, it does not sell refills. No ads, no battle pass.
See it in motion.
Eight clean shots.
Click any shot to download the full-resolution PNG. All eight are in the kit ZIP as well.
Logos and key art.
Short loops.
Silent gameplay loops for embeds and social posts. Right-click to save, or use the links below.
Angles worth writing about.
- An idle game that sells nothing after the purchase. No ads, no currency packs, no battle pass.
- Combat you win at the build screen instead of by tapping.
- One developer, one Godot project, and a lot of systems wired into each other.
- 22 minigames built on logic and decisions rather than reflexes.
- A portrait interface that sits cleanly on a desktop screen.
Media and creator policy
Publish what you like. Articles, reviews, screenshots, videos, streams, monetized or not. Use the assets here or capture your own. You do not need to ask first.
Two limits. Do not sell the supplied assets themselves, and do not present edited assets as official or imply that Prigod Games endorses your video or your product.
Want an interview, a preview key, or something this page does not cover? Write to prigodgames@gmail.com.
No generated visual assets ship in the game. Some third-party art needs attribution in the credits screen. That is the developer's job, not yours.
What it needs.
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 64-bit | Windows 10/11 64-bit |
| Processor | Dual-core 2 GHz | Quad-core |
| Memory | 4 GB RAM | 8 GB RAM |
| Graphics | Vulkan 1.0 compatible GPU | Dedicated GPU |
| Storage | 2 GB available space | 2 GB available space |
These mirror the live Steam page. They have not been measured on low-end hardware, so treat the minimum column as a floor to verify, not a tested result.
Who made it.
My name is Nicolas, I have a masters degree in Data Science and one of my greatest hobbies is creating games! Prigod Idle is the first game to come out of my one person indie studio based in Germany!












